Default Game Styles

Card Distribution Progress

Live vs Expected card counts per group

Family Distribution
Percentage of cards assigned to each family.
0%
100%
Total: 0%
Type Distribution
Ratio of cards by root type (unit, event, …).
75%
25%
Total: 0%
Subtype Unit Distribution
Share of each unit sub-type.
Total: 0%
Subtype Event Distribution
Share of each event sub-type.
Total: 0%
Strength Distribution
Power curve for the deck.
5%
25%
40%
20%
10%
Total: 0%
Has Effects Distribution
Percentage of cards that contain at least one effect.
70%
30%
Total: 0%
Mechanic Distribution
Frequency of each enabled effect-type among cards WITH effects.
50%
50%
Total: 0%
Type
unit 0/23
event 0/8
Family
family_1 0/0
family_2 0/30
Mechanic
draw_cards 0/15
discard_cards 0/15
Strength
weak 0/8
medium 0/12
strong 0/6
very_weak 0/2
very_strong 0/3
Has_effects
with_effects 0/21
without_effects 0/9
Subtype_unit
_auto 0/0
unit__decoy 0/15
unit__charger 0/15
Subtype_event
_auto 0/0
event__control 0/10
event__interaction 0/10
event__card_advantage 0/10
Game Cards
Placeholder Card Image

Create a New Card

Use AI to generate a new card for this deck based on the game context.